func runtime.lfstackUnpack

4 uses

	runtime (current package)
		lfstack.go#L27: 	if node1 := lfstackUnpack(new); node1 != node {
		lfstack.go#L46: 		node := lfstackUnpack(old)
		lfstack.go#L64: 	if lfstackUnpack(lfstackPack(node, ^uintptr(0))) != node {
		lfstack.go#L75: func lfstackUnpack(val uint64) *lfnode {